
There isn't much depth to the game, and neither the business simulation nor the combat elements are very interesting.Ī typical scenario will go something like this: You begin with your territory established. You hire gangsters and the muscle to protect them, and you send them out into enemy territory to wreak havoc on your rivals' establishments, kill their henchmen, and take over their operations.Īs the game goes on, you'll be able to open your own illegal businesses, hire more gangsters, buy more equipment, and that's about it. You begin in the city of Buffalo Falls, where you must hunt down a few of the men responsible for your father's death and establish a foothold for your operations. In Gangsters 2, you play as Joey Bane, a small-time mobster looking to avenge the death of his father and become big-time in the process. The overhead map view is where you'll spend most of your time.

And the interface, though easier to understand, is still problematic. It's repetitive and confusing in some areas, and too simple in others. Unfortunately, the company also removed much of the detail, and the resultant game doesn't offer you much to do. The interface has been streamlined, and the game has been simplified. For Gangsters 2, developer Hothouse Creations has attempted to remedy the problems of the first. There was potentially a deep strategy game hidden somewhere beneath its convoluted interface and strange artificial intelligence problems, but finding that game was a chore. Released in 1998, the original Gangsters had a promising premise, but it was marred by the fact that it was more complicated than complex.
